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Multiplayer browser games
Multiplayer browser games




multiplayer browser games

The developers focused on using widely-supported standards so that the game would work well across a wide range of desktop and mobile browsers. The status of the BrowserQuest backend can be monitored through the game's real-time dashboard interface. At the time this story was written, the backend was successfully handling over 1,900 simultaneous players. The load is balanced across multiple Node.js instances on three separate severs. The game's remote backend, which enables the real-time multiplayer gameplay, was coded in JavaScript and runs on top of Node.js. It uses the HTML5 Canvas element to render a tile-based 2D world, HTML5 audio APIs to support sound effects, WebSockets to facilitate communication with the backend server, and localStorage to save the player's progress.

multiplayer browser games

As we reported earlier this month, modern standards are making the Web an increasingly viable platform for game development.īrowserQuest, which is built with JavaScript and HTML5, is a compelling demonstration of how existing standards can be used to create browser games. With the technical capabilities offered by the latest standards, Web developers no longer have to rely on plugins to create interactive multimedia experiences and application-like user interfaces.

multiplayer browser games

The game is built with standards-based Web technologies and is designed to be played within a Web browser. Mozilla has teamed up with Web design studio Little Workshop to develop a Web-based multiplayer adventure game called BrowserQuest.






Multiplayer browser games